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Eagle Award Criteria - 2008
 

I. TEAM
 

1.WIN - every team member will receive an Eagle after a victory
 

2.BIG WIN (first win and all teams who beat us in 2007) - every team member will receive an additional Eagle for a Big Win
 

3.WIN TURNOVER MARGIN - every team member will receive an Eagle
 

4.WINNING PERFORMANCE - each individual that meets the film
grade standard as set by the staff receives an Eagle
a.OFFENSIVE LINEMAN/TIGHT ENDS 80%
b.DEFENSIVE LINEMAN 80%
c.TAILBACK/WIDE RECIEVERS 90%
d.LINEBACKERS 85%
e.DEFENSIVE BACK 90%
f. QUARTERBACK 85%
 

5.BIG PLAY IN FOOTBALL GAME- as designated by Coach Yarborough.
 

II. INDIVIDUAL
 

1.100 Yards Receiving
2.100 Yards Rushing (individual player plus O-Line)
3.200 Yards Passing (individual player plus O-Line)
4.Score a TD
5.Get an Interception
6.Cause or Recover a Fumble
7.10 Plus Tackles
8.Sack
9.Player of the Week

III. SPECIAL TEAMS
1.KICK-OFF TEAM GOALS

a.Overall Performance - Team - One Eagle
i. Result inside 25-Yard Line every time
ii.No Penalties
iii.No Missed Tackles
iv.11 Hustling in Proper Lanes
 

b.Recover Onside Kick - Team - One Eagle
c.Caused Fumble and Recovery - Individual - One Eagle
d.Tackle Inside 20-Yard Line - Individual - One Eagle
 

2.PUNT-TEAM GOALS
a.Overall Performance - Team - One Eagle
i. Net Punt 35 Yards
ii.No Rushed or Blocked Punts
iii.No Penalties
iv.No Missed Tackles
v.11 Hustling in Proper Lanes
 

b.Successful Fake Punt for 1st Down - Team - One Eagle
c.Down Punt Inside 10 Yard Line - Team - One Eagle
d.Caused Fumble Recovery - Individual - One Eagle
 

3.KICK-OFF RETURN TEAM GOALS
a.Overall Performance - Team - One Eagle
i. All Returnable Kicks Past 25-Yard Line
ii.No Fumbles
iii.No Penalties
iv.Never Lose an Onside Kick
 

b.Kick-off Returned Past 40-Yard Line - Team - One Eagle
 

4.PUNT RETURN/PUNT BLOCK TEAM GOALS
a.Overall Performance - Team - One Eagle
i. Average 5 Yards or More Per Return
ii.Catch in Air All Catchable Punts
iii.No Fumbles
iv.No Penalties
 

b.Punt Returned Over 20 Yards - Team - One Eagle
c.Block or Force a Poor Punt - Team - One Eagle
 

5.FIELD GOAL / EXTRA POINT TEAM GOALS
a.Overall Performance - Team - One Eagle
i. 100% PAT Success
ii.80% FG Success
iii.No Penalties
iv.100% Mechanics
v.No Rushed, Blocked Kicks or Penetration
 

b.Successful Fake FG - Team - One Eagle
c.45+ Yard Field Goal - Individual - One Eagle
 

6.FIELD GOAL / EXTRA POINT BLOCK TEAM GOALS
a.Blocked Attempt or Pressure Forcing a Miss - Team - One Eagle
b.Preventing Fake Attempt - Team - One Eagle
c.Score - Team - One Additional Eagle
 

IV. DEFENSE
In each category, if criteria are met, the entire defensive unit that played significantly will receive one Eagle
1
.Hold Opponents to 13 points or less as long as that is sufficient for a Springfield Gardens Victory
2.Defensive Score
3.Five - 3 and outs
4.Stop Opponents in all sudden change situations
5.Stop Opponents inside their own 10-yard line so that Springfield
Gardens obtains the ball in plus territory
6.Stop Opponent in all two-minute situations
7.Force three (3) turnovers
 

V. OFFENSE
In each category, if criteria are met, the entire offensive unit that played significantly will receive one Eagle
 

1.Score 24 points as long as that is sufficient for a Springfield
Gardens Victory
2.No turnovers and all possession changes must occur across 50
yard line so that our Opponent begins their drive with more that 50 yards to go
3.Ten plays of 12+ yards
4.Convert all short yardage situations
5.Four drives of 8+ plays
6.54% first down consistency
 

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